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 Operation SFK.

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XxEasyModexX
Admin


Posts: 9
Join date: 2008-08-18

PostSubject: Operation SFK.   Mon Aug 18, 2008 11:32 am

Okay guys, Heres out first project i hired Smoky and myself to do,

Dev Team:
Area Planner: Easymode
Building Design: Easymode
Lua Scripting: Smoky
Npc Design/Game play:Easymode
Placement Slave: Smoky, Easymode



The Battle for SFK!

Bosses.
1 Main bosses - 30 min Respawn
1 Mini Boss - 15 min Respawn
4 Archers - 4 Min Respawn
20-25 Guards/Custom Class hero's/Mages - 3 Min Respawn
4 Mounted captains - 5 min Respawn
1 Quest giver - 3 min Respawn
1 spirit healer -N /A

NPC Stats
Gaurds level 68-69
Mini Boss Based on Nerfed Version of Galv - Aprox 5 People to kill
Main Boss Bases on Nerfed version of Drek - Aprox 5 people to kill
Mounted captains Lua Script Charge

Both Bosses will have Small Lua Scripts to make it more entertaining.

Quests will Include:
Custom Trinket Quest. Head of all bosses
25 Rubies Last boss Quest, (Non repeat)
Killing 10 Guards/Custom Class hero's/Mages = 10 Rubies, (Non repeat)
Killing Commander's and Mini Boss = each boss = 10 Badges (Non repeat)

Npc Loot.
Guards will have 10% chance to drop Forgotten Rubie
Commanders 50% chance to drop Forgotten Rubie
Mini Boss Drops 5 Forgotten Rubie
Last boss Drops 10-15 Forgotten Rubie.

Named Make whatever names depending on the boss about sfk, like wolf boss ect. Make his hp around 300k and Script him with scortch Disrupt and just some custom spells
last boss named The Forsaken King Make his hp 400k Gouge script , smite stomp. Script him to say when hes engaged in combat or at certain % in his hp
" 75% " YOU WILL NOT DEFEAT ME!"
then make him repeat "DIE SCUM"
50% " YOU WILL PARICHE LIKE THE REST OF YOU'RE KIND!"
10% NO! HOW CAN IT BE! I'LL BE BACK!


at the start of the instance have wolfs

then going twards middle down the stairs have skelitons

then going into the court yard well have Mounted Commands and Mages, script mages to cast scortch or something

and were going to add custom t7 coins droped from every mini boss and boss put 1 coin in each boss. and then ill make custom t7 quests for every class.

For every class, Gear look i assine Myst.


Get back to me on this asap!
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Chris



Posts: 3
Join date: 2008-08-18

PostSubject: Re: Operation SFK.   Tue Aug 19, 2008 6:40 am

I think that is very good and very well thought out.

Although there should be 3 main bosses.
and 6 Mini bosses.

Other then that its very well and am looking forward to experiencing it.

Also, If you need any help testing anything or creating a LUA script, Gimme a PM.
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Myst



Posts: 7
Join date: 2008-08-18
Age: 18

PostSubject: Re: Operation SFK.   Wed Aug 20, 2008 7:40 am

SSC is a MUCH larger zone, we are going to need 11 bosses and plenty of trash
1 boss for t7 head
1 for t7 shoulders
so on and so on
1 for weps
1 for rings
and 1 for necklaces

i have done a few of the t7's ill make easy perfect them and ill rename them later since they are t1-3 remakes so people can enchant them. dont bother making t7 let me handle it then u can remove set bonuses
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